• INTERESTED IN WORKSHOP WITH THE WEARABLE?

    1

    CONTACT

    Contact us. Together we will discuss your needs. How many people do you want to reach and in what type of setting? We provide customised workshops of various budgets.

    2

    ESTIMATE

    Based on the information you provide us, we make an estimate that meets your requirements and expectations. We are experienced with both large and small events.

    3

    PLAN

    Together we formulate a plan determining practical details of where, when and how. We aim to offer an experience that is talked about for many years to come

  • LEVELS OF LEARNING

    EXPERIENCE-BASED INTERACTIVE PSYCHOSIS SIMULATION WORKSHOPS

    1. PERSONAL LEARNING

    WHAT DOES IT FEEL LIKE...

    ...to hear voices?

    ...to want to obey them?

    ...to struggle with different realities at the same time?

    2. SHARED LEARNING

    HOW DOES IT INFLUENCE YOUR...

    ...ability to speak?

    ...ability to move?

    ...ability to connect?

    3. INTEGRATED LEARNING

    HOW TO USE THESE INSIGHTS...

    ...at home?

    ...in an organisation or institution?

    ...in public spaces?

  • WORKSHOP OPTIONS WITH THE WEARABLE

    Option 1

    LIVE DEMO 25+ people

    We provide keynotes and lunch lectures with or without live demonstrations.

    Option 2

    FESTIVAL 40-80 people

    We are the talk of the town when we appear at a festival or a congress.

    Option 3

    STANDARD 9-24 people

    Your team will be buzzing with insights even three years after we have visited.

    Option 4

    CUSTOM let's talk

    A private workshop for a professional, a group workshop for your family?

  • REVIEWS FOR THE WEARABLE

    "This experience really is an eye-opener. No amount of books, articles, or patient reports can simulate this experience. I am thankful for the opportunity to experience empathy that is more real. Every mental health professional has to experience this."

    "Half an hour in the experience is equal to two weeks of training"

    “I found the experience quite surreal at times, like an LSD trip. At one time I found it almost enjoyable, but after taking it off, it made the real world seem more disconcerting for a while. I was sweating. Ten minutes on, my mind is still trying to adjust and make sense of what my senses have just experienced. To have these conditions be part of daily life would be torturous. An experience that would benefit anybody who would be in contact with a person suffering with it.”

    “Thank you. Amazing experience. Interesting perceptional experience instances of being disembodied – distanced from your voice and from own body- overlaid voices and images strangely enjoyed the experience.”

  • THE LABYRINTH

    THE LABYRINTH experience begins when you enter the labyrinthine multimedia installation that was developed with the help of 8 different creatives (see credits). You walk a path as if you are entering the deep crevasses of a brain. Making way with your arms, you ‘swim’ through a trajectory of light and darkness, that constantly changes in texture and atmosphere. Explore four rooms before you reach The Oracle in the center.

     

    You experience being in another world in which reality is there and not there at the same time; a world pregnant with meaning, which revolves around you as the visitor. A world, in which others become mere actors upon a stage, who infiltrate your experience in uncomfortable ways; a world of surprises around each corner, in which you lose your sense of time and space.

     

    Unlike a maze, a labyrinth may consist of a single path that twists and turns towards a center. It is believed that to walk a labyrinth is to embark on a spiritual journey towards oneself. Many believe that psychosis is a spiritual emergency or personal crisis that re-creates The Self. THE LABYRINTH thus becomes a metaphor for psychosis, of losing and finding oneself, and for how beautiful yet terrifying the experience can be. Bookings for THE LABYRINTH are dependent on the technical rider specifics. Contact us for more information. THE LABYRINTH is currently installed at our studio, resting after visiting 13 countries.

  • REVIEWS FOR THE LABYRINTH

    “Possibly the most elusive of all exhibits at FACT is the Labyrinth Psychotica, forcing even the most stable minds into a weary state of contemplation and uncertainty. As you’re handed a lab coat and led into utter darkness, you’re forced to immerse yourself into the mesmerizing, terrifying and confronting world of psychosis. Immeasurable twists and turns leading you further into the unknown trick your mind into replicating symptoms of psychosis. Expect strobe lighting, claustrophobia and absolute darkness (with whispering voices thrown in to really trip you out).”

    “The stand out piece for me was Jennifer Kanary Nikolova's 'Labyrinth Psychotica' […]. The gallery staff requested I remove my bags and jacket, and instead adorn a white lab coat. Stepping into the labyrinth, I felt a rush of excitement like I was embarking on a Crystal Maze quest, but that soon wore off when I realized that it was dark, disorientating and a little scary. Moving through the cloth only seemed to reveal more cloth and more darkness, and I wondered when it would end. I could sense my movements becoming increasingly erratic until I stumbled a beautiful light piece amidst the darkness. This installation, in a creative and engaged way, attempts to show the audience how psychosis blends realities and perceptions. I certainly experienced an altered state of mind.”

    “I experienced Labyrinth Psychotica at @FACT_Liverpool on Sunday. It was intense, suffocating and unforgettable.”

  • FOLLOW

  • New psychosis simulation tools on their way!

    STICHTING DOEN

    NEW DEVELOPMENTS

    In consortium with The Roomforthoughts Foundation, we received a grant from Stichting Doen for the development of the new VR psychosis simulation to develop a digital form of The Anoiksis Map.

    THE ANOIKSIS MAP

    PUBLIC FRIENDLY

    A 'Do-It-Yourself' digital Anoiksis Map. A digital tool to help understand, navigate, and communicate experiences of psychosis (and more). Learn more about The Anoiksis Map here.

    LABYRINTA PSYCHOTICA - II

    THE ANOIKSIS EXPERIENCE

    EDUCATION FRIENDLY

    A new and improved immersive - downloadable - VR App of Jamie's Mind. Feel what she feels, hear what she hears. With more 'do-it-yourself' features.

    THE ROOMFORTHOUGHTS FOUNDATION

    EDUCATION FRIENDLY

    We are still raising funds for The Anoiksis Experience. Help us by donating to our consortium partner The Roomforthoughts Foundation.

  • FAQ

    The way a question is asked limits and disposes the ways in which any answer to it — right or wrong — may be given ~ Suzanne Langer

    EXPERIENCE AT OWN RISK

    The main question we usually get is: Are the simulations dangerous? Might they stimulate psychosis, instead of simulating it? Our experience is that Labyrinth Psychotica simulations shift perspectives on what psychosis entails in an intense but gratifying experience.

     

    THE LABYRINTH and THE WEARABLE are created to manipulate your emotions and senses. The experiences are art experiences 'at own risk'. They are a 'do-it-yourself' psychosis experiences, meaning you decide how far you let your imagination run in Jamie's Mind. The experiences are technologically immersive. Hence we provide the following warnings that come with any multi-media experience:

     

    In rare cases, quick changes in lighting may trigger a migraine or epileptic episode. Certain noises may affect existing tinnitus. VR glasses may cause nausea, like carsickness or seasickness. This effect is known as cybersickness. Please contact us for more detailed insights into potential side effects. If you have any concerns, let's talk!

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